Ammunition Overview
From BGO Wiki
Ship Ammunition
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Review your weapon's info panel to determine what ammunition you may need to purchase. Some weapons, such as the mining laser, do not require ammunition. It is a good idea to double check after each weapon's purchase to guarantee you have the proper ammunition before heading out.
Loading Weapons
Once undocked, open your ships info panel and right click the weapon you wish to load. You will note all ammunition in your hold that is available for your weapon. Left click to choose which ammunition you wish to install.
Colonial
| Type | Name | Descrptiom | Cost |
| Ammunition | Light CR Warhead | Missile Ammo: Mod Damage Bonus | 7.5 Cubits 17.5 Tlyium |
| Ammunition | Light HE Rounds | Cannon Ammo: Standard Damage | 1.5 Tylium |
| Ammunition | Light HESC Rounds | Cannon Ammo: Moderate Damage | 0.8 Cubits 1.5 Tylium |
| Ammunition | Light HEIAP Rounds | Cannon Ammo: High Damage | 1.8 Cubits |
| Ammunition | Light HE Warhead | Missile Ammo: Standard Damage | 17.4 Tylium |
| Ammunition | Light CR Warhead | Missile Ammo: Moderate Damage | 7.5 Cubits 17.5 Tylium |
| Ammunition | Light EFP Warhead | Missile Ammo: High Damage | 15.0 Cubits |
| Ammunition | Class-D Nuclear Warhead | Missile Ammo: Extreme Damage | 1500.0 Cubits |
| Ammunition | Strike Standard DC Pack | Strike Ship Repairs Supplies | 3.0 Cubits 500.0 Tylium |
| Ammunition | Light Standard Decoy | Missile Decoy: Standard | 50.0 Tylium |
| Ammunition | Light Improved Decoy | Missile Decoy: Moderate | 10.0 Cubits 40.0 Tylium |
| Ammunition | Light Advanced Decoy | Missile Decoy: High | 20.0 Cubits |
Cylon
| Type | Name | Descrptiom | Cost |
| Ammunition | Light HE Rounds | Cannon Ammo: Standard Damage | 1.5 Tylium |
| Ammunition | Light HESC Rounds | Cannon Ammo: Moderate Damage | 0.8 Cubits 1.5 Tylium |
| Ammunition | Light HEIAP Rounds | Cannon Ammo: High Damage | 1.5 Cubits |
| Ammunition | Light HE Warhead | Missile Ammo: Standard Damage | 17.4 Tylium |
| Ammunition | Light CR Warhead | Missile Ammo: Moderate Damage | 7.5 Cubits 17.5 Tylium |
| Ammunition | Light EFP Warhead | Missile Ammo: High Damage | 15.0 Cubits |
| Ammunition | "Reprisal" Nuclear Warhead | Missile Ammo: Extreme Damage | 1500.0 Cubits |
| Ammunition | Strike Standard DC Pack | Strike Ship Repairs Supplies | 3.0 Cubits 500.0 Tylium |
| Ammunition | Light Standard Decoy | Missile Decoy: Standard | 40.0 Tylium |
| Ammunition | Light Improved Decoy | Missile Decoy: Moderate | 10.0 Cubits 40.0 Tylium |
| Ammunition | Light Advanced Decoy | Missile Decoy: High | 20.0 Cubits |